24c. Ucsfollow Command Rotate Drawing
Rotating Drawing MODEL in AutoCAD - Ucsfollow Command
In the previous tutorial, I showed how to Rotate the drawing within the Constituent/Component.
Here is the possibility of Rotating the other way when Plotting Drawings. This method of Rotating images in Layout Model when plotting is often used in geodesy at plotting KCBR (particles) that copies of the cadastral plan, if the particles are bigger in size than A4 paper and can't fit into the framework of Model Layout. (eg, a plan was drawn at a scale of 1:2000 and we have plot on A4 paper, and "Plot scale" scale 1:1, in fact, we print it on paper dimensions are in scale 1:2000)
That they would not plot on tracing paper A3 sometimes it is enough to rotate a drawing that plan and the rotation of the entire plan, a particle can be placed within the model.
When rotating the drawing in Layout Model/Paper should bear in mind that the drawing in our real model does not rotate, no matter what we rotate conducted within the Layout-Model.
For example, I will show it has already seen the drawings. Note that we have a compass direction, an arrow pointing NORTH.
Here is the possibility of Rotating the other way when Plotting Drawings. This method of Rotating images in Layout Model when plotting is often used in geodesy at plotting KCBR (particles) that copies of the cadastral plan, if the particles are bigger in size than A4 paper and can't fit into the framework of Model Layout. (eg, a plan was drawn at a scale of 1:2000 and we have plot on A4 paper, and "Plot scale" scale 1:1, in fact, we print it on paper dimensions are in scale 1:2000)
That they would not plot on tracing paper A3 sometimes it is enough to rotate a drawing that plan and the rotation of the entire plan, a particle can be placed within the model.
When rotating the drawing in Layout Model/Paper should bear in mind that the drawing in our real model does not rotate, no matter what we rotate conducted within the Layout-Model.
For example, I will show it has already seen the drawings. Note that we have a compass direction, an arrow pointing NORTH.

NOTE: The box model in the layout we want to draw, it need not be square, it can be a multi-angle frame in the form of letters "L" or the like. Then the box set with the command View => Viewports => Polygonal Viewport => and left us to draw the desired shape of the frame to be used to import our drawing.

After placing the Component/Constituent or some of the important elements in the Layout - PAPER, draw frame layout - MODEL and after drawing box auto importer we are drawing.
Let's start the Rotation of the Drawing. Preparation we have done, we are in the layout => model (see illustration above)
We want to accommodate both the box drawn round of drawings. Given the current situation it is impossible, because we limit the model Framework. So we have to rotate a drawing for some 20-30 degrees to the left (that would be our little circle was left in the entire visible and a large circle on the right side of the entire visible and moved up)
1. In the command prompt, type the Command Line and press Enter UCSFOLLOW command.
2. Then type the number "1 " if the value is not set in principle if command used for the first time since opening AutoCAD then the value of "0", press Enter.
3. Now click on the Z-Axis.
Let's start the Rotation of the Drawing. Preparation we have done, we are in the layout => model (see illustration above)
We want to accommodate both the box drawn round of drawings. Given the current situation it is impossible, because we limit the model Framework. So we have to rotate a drawing for some 20-30 degrees to the left (that would be our little circle was left in the entire visible and a large circle on the right side of the entire visible and moved up)
1. In the command prompt, type the Command Line and press Enter UCSFOLLOW command.
2. Then type the number "1 " if the value is not set in principle if command used for the first time since opening AutoCAD then the value of "0", press Enter.
3. Now click on the Z-Axis.
4. After clicking on the respective button type the number of degrees to rotate the drawing. (Eg, -25 or 25, depending on how you want) I'm enrolled in this case, -25 to my drawing rotate from right to left (counter clockwise).
5. After pressing the Enter key to Rotate the Drawing and downplayed. Rotate about an axis to effect a "Z". For you there is only the menu Viewports set 1:1 scale, or turning the wheel set in a drawing frame (if the scale does not matter).
Command: UCSFOLLOW [command]
Enter new value for UCSFOLLOW <0>: 1 [set the value of orders]
Command: _ucs
Current UCS name: * WORLD * [name of the current UCS-a]
Specify origin of UCS or [Face/named/Object/Previous/View/World/X/Y/Z/Zaxis] [here we can choose a new UCS, of course, we clicked the button Z]
<World>: _Z [this appears after clicking on the button Zaxis]
Specify rotation angle about Z axis <90>: -25 [registration number of degrees to rotate the drawings]
Regenerating the model.
And finally we have our drawing that is Rotated to -25 degrees and the compass direction to rotate the North. If you switch to the actual MODEL drawings we will notice that the drawing is rotated and the compass.
5. After pressing the Enter key to Rotate the Drawing and downplayed. Rotate about an axis to effect a "Z". For you there is only the menu Viewports set 1:1 scale, or turning the wheel set in a drawing frame (if the scale does not matter).
Command: UCSFOLLOW [command]
Enter new value for UCSFOLLOW <0>: 1 [set the value of orders]
Command: _ucs
Current UCS name: * WORLD * [name of the current UCS-a]
Specify origin of UCS or [Face/named/Object/Previous/View/World/X/Y/Z/Zaxis] [here we can choose a new UCS, of course, we clicked the button Z]
<World>: _Z [this appears after clicking on the button Zaxis]
Specify rotation angle about Z axis <90>: -25 [registration number of degrees to rotate the drawings]
Regenerating the model.
And finally we have our drawing that is Rotated to -25 degrees and the compass direction to rotate the North. If you switch to the actual MODEL drawings we will notice that the drawing is rotated and the compass.

NOTE:
For the direction of rotation and entry levels with the "plus" or "minus", value all depends on the position of the Coordinate System for all three directions (X, Y, Z), that the UCS.
If you look at the Plane (the drawing is in Plane) containing the coordinates of X and Y, we will notice that there are two directions Z coordinates.
Depending on the direction of X and Y and Z in relation to the Plane differently we will be drawing rotated 25 degrees to enter. But if you make a mistake always works UNDO and repeat the action. (Note, after the rotation is always wrong to go back to the initial step before the UCSFOLLOW command).
For the direction of rotation and entry levels with the "plus" or "minus", value all depends on the position of the Coordinate System for all three directions (X, Y, Z), that the UCS.
If you look at the Plane (the drawing is in Plane) containing the coordinates of X and Y, we will notice that there are two directions Z coordinates.
Depending on the direction of X and Y and Z in relation to the Plane differently we will be drawing rotated 25 degrees to enter. But if you make a mistake always works UNDO and repeat the action. (Note, after the rotation is always wrong to go back to the initial step before the UCSFOLLOW command).

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